Single Player is the offline mode: you versus the bots. It's the place to learn the
ropes, experiment with settings, and warm up — with no internet connection required.
- Practising against bots of any difficulty.
- Trying out wild rulesets (huge firestorm counts, portals, exotic card modes) that aren't
allowed in Ranked.
- Playing your own custom maps.
- You are Player 1 (always human). Players 2 through 8 are always bots.
- For each bot you set its name, color, and difficulty individually
(Neutral / Easy / Normal / Hard / Brutal). See Bots.
- You get the fullest range of settings of any mode — including a higher firestorm cap
(up to 30) than online play.
- Press Start Game ▶ and you're dropped straight into the match.
Single Player is not a throwaway mode:
- ✅ Gold — the reward economy runs in single player (see the
important note about match gold).
- ✅ Achievements — almost all of them can be earned here. The exceptions need other
humans or ranked/online play (e.g. Lone Wolf, Win Streak, Ranked Slump). See
Achievements.
- ✅ Stats — your games, wins, eliminations, etc. are tracked.
- ❌ No RP / no rank change. Single Player is unranked.
- ❌ No leaving penalty — it's offline, quit whenever you like.
In Single Player the turn timer is off for both you and the bots — take all the time you
want to plan. (Online modes always run the timer.)
The fair-play safeguards (idle "Still there?" takeover,
stall/siege detection) still run for your single human seat — if you go idle you can be
converted to a bot — but there is no online penalty or ban attached. It's purely local.
See also: Match Settings · Bots · Map Editor