Welcome, commander. Pact or Peril is a turn-based strategy game of conquest, dice, and
diplomacy. Claim territory, reinforce your borders, attack with the dice, form (and break)
pacts with your rivals, and be the last empire standing — or seize every capital on the map.
This wiki documents the rules and the small details: how every system actually works, the
real numbers behind reinforcements and combat, how ranked RP is won and lost, how gold is
earned, what every match setting does, how the bots think, and how to build your own maps.
📺 Walkthrough video coming soon. (Wiki editor: paste your embed or thumbnail link here.)
Some match numbers below are lobby-configurable; pages note the default ruleset and call out
what's locked in Ranked. Everything here reflects the current build.